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Rhythm games, made by ear

Guitar Hero and Beat Saber needed studios and hardware. Now you can vibe-code a rhythm game and have people playing it the same day.

Rhythm games, made by ear

Music games used to be the most expensive thing on the shelf. Guitar Hero shipped with a plastic guitar. Beat Saber needed a headset and two controllers. The genre was incredible and almost impossible for one person to make — you needed hardware, licensing, and a team.

Strip all that away and what's left is the pure thing: tap in time, feel the beat, chase the combo. That's the Music category on Remix — rhythm games anyone can build by describing the feel they want and tuning it until it grooves. Creativity first, no studio required.

Rhythm Rush is the standout: a 95%-rated tap-to-the-beat game that proves a solo creator can capture the Guitar Hero high without a cent of hardware.

A genre that used to need a warehouse of plastic guitars now needs an idea and an afternoon.