Standalone markdown workflows for coding agents—game creation, versions, assets, and publishing. No MCP required; install from the skills repo.
Install the Remix CLI, then add Remix Skills to your project. Skills are standalone markdown workflows — no MCP dependency required.
Run `remix login` to authorize from your browser. The CLI now stores credentials for you and supports human-readable or `--json` output for agents.
Use skills to create games, upload versions, generate assets, and manage your catalog — all from your agent.
Install the Remix CLI and Remix Skills to get started with agent-driven game development.
curl -fsSL https://remix.gg/install.sh | bashnpx skills add farworld-labs/remix-skillsThe new CLI uses a browser-based login flow and stores credentials in your local Remix config. It also supports --json output for agent workflows.
remix login
remix whoami
remix whoami --jsonIf you need to override auth or point at a non-production API URL, add env vars in .claude/settings.json.
{
"env": {
"REMIX_API_KEY": "sk_agent_your-api-key-from-remixgg",
"REMIX_API_URL": "http://localhost:3003"
}
}If you prefer tool-based interactions, you can use the @remix-gg/mcp package instead.
Claude Code
claude mcp add remix-mcp -- npx -y @remix-gg/mcpClaude Desktop / Other MCP Clients
{
"mcpServers": {
"remix": {
"command": "npx",
"args": ["-y", "@remix-gg/mcp"],
"env": { "REMIX_API_KEY": "your-api-key" }
}
}
}Standalone markdown workflows and references that guide your agent through game development tasks.
game-creation
Guided workflow to create a new game from scratch
upload-game
Upload a new version of game code
add-image-to-game
Generate and add images to your game
add-sprite-to-game
Generate and add sprite sheets to your game
manage-shop-items
Manage in-game shop items and monetization
implement-multiplayer
Add multiplayer support to your game
integrate-save-game
Integrate save game functionality
open-game
Open and preview an existing game
upload-game-asset
Upload assets like images, sprite sheets, and sounds to your game
phaser-2d-arcade
Build 2D arcade games with Phaser
threejs-lite
Build 3D games with Three.js
game-sdk
Remix Game SDK reference and usage guide
api-reference
Remix platform API reference
glossary
Terminology and concepts glossary
submission-requirements
Requirements for submitting games to Remix
game-creation-best-practices
Best practices for building quality games
api-authentication
API authentication setup and patterns
Tools available when using the @remix-gg/mcp server instead of standalone skills.
| Tool | Description |
|---|---|
| createGame | Create a new game draft |
| uploadVersion | Upload a new version of game code |
| validateGame | Validate game code before uploading |
| generateImage | Generate game images with AI |
| uploadGameAsset | Upload assets (icons, covers, screenshots) |
| generateSpriteSheet | Generate sprite sheets for game characters/objects |
| updateGame | Update game metadata (name, description, etc.) |
| listShopItems | List all shop items for a game |
| createShopItem | Create a new in-game shop item |
| updateShopItem | Update an existing shop item |
| deleteShopItem | Delete a shop item |
Documentation, skills repository, and package registry.
Browse all skills, workflows, and references on GitHub — the primary source for Remix Skills.
Endpoint reference, auth details, and examples for Remix platform APIs.
Install @remix-gg/mcp — the MCP server alternative for tool-based agents.
Public install script for the new Remix CLI: `curl -fsSL https://remix.gg/install.sh | bash`.